Rivora Labz Narayan Dhingra
All ventures

Playdaq

A second screen for live matches, with real-time probability visuals.

Status
Prototype concept and locked design system; no app code yet
Format
Mobile-first PWA, designed at 390 px

The live match screen

Concept illustration of the Playdaq live match screen: two team prices on a 0 to 100 scale above a live probability curve. Numbers are illustrative. LIVE Over 14.2 Team A 62 Team B 38 100 50 0 Wicket, 14.1 Team A +6 Pick a side
Concept illustration drawn with the Playdaq design tokens. Teams and numbers are illustrative.

The idea

Every cricket match becomes a live probability. Each team is priced on a 0 to 100 scale that moves as the match swings, and at the end the winner settles at 100 and the loser at 0. The curve is the story of the match, told as it happens.

The rule that protects the brand

Playdaq has two colour worlds that never mix. The interface shell, panels, buttons and navigation, uses one neutral palette and looks identical in every match. Team colour lives only in the chart layer: the curve, its glow and its fill.

The test: crop the chart out of any screenshot and nobody should be able to tell which match is on.

Design tokens

Interface shell

  • --pd-bg#0A0B0D
  • --pd-surface#14171C
  • --pd-elevated#1C1E24
  • --pd-hairline#2A2C31
  • --pd-text#F5F7FA
  • --pd-text-2#8D96A5
  • --pd-action#ECEAE1
  • --pd-live#E5564B
  • --pd-profit#5CC9A0
  • --pd-loss#D08A86

Chart layer, team colour

  • --team-india#3B5BDB
  • --team-india-glow#5E7BF0
  • --team-australia#C9A227
  • --team-australia-glow#E2BE45
  • --team-pakistan#118C6F

Two typefaces, self-hosted: Clash Display for match-moment numbers, Switzer for everything else. Tabular figures on every number that moves.